Sunday 11 February 2024

Scoring System - a bit of a dive that led me to the Answer to the Ultimate Question of Life, the Universe, and Everything,

At UK masters we used the King of Herts Scoring System.

Why?

Well for several reasons:
  • It is one of scoring systems in use in the UK
  • I was TOing and it is a system I am familiar with.
  • It is currently the only system where if you win all your games, you cannot be beaten by someone who did not win all their games.

So how did it go?

81% of attendees had nothing but positive things to say about it.
Sample of feedback
I liked the kings of herts.
Liked the Scoring System.
Love the scoring system - winning should always come first and everything else secondary.
I like the scoring system.
Herts is a strong scoring system. For those prepared to invest and adapt they enjoyed it.
Scoring system- works the same as most and just easier to understand. Your not going to get someone with less wins winning.
Herts I like KoH scoring. That and NK are my favourite.
It is good.
I liked this for masters, maybe for normal tournaments a modified version would be really good.
Good scoring systems
Liked it.

With 19% supplying improvements to look at, key take aways:
  • Strength of schedule to be brought up if possible as first decider
    • A few mentioned SoS should be more important not just in KoH scoring but other scoring systems
  • Scoring for Kill points (not just a decider)
    • This was the biggest gripe, unsure if it is due to the fact that most other scoring systems build this into their TP then double count it as a decider, where KoH it is built in as a clean decider
  • If combining the VP and Kill into TP, make the gap between win and loss larger

So what does that all mean?

Well I got to crunching some numbers to work out the points for where you can include VP and Kill Points into an overall TP, but still maintain that winning comes first and winning all cannot be beaten by some one not winning all.

This led me to the Answer to the Ultimate Question of Life, the Universe, and Everything,

42 a Hitchhikers Guide to the KoW Galaxy

Scenarios can score from 0 to 7 VP 
Kills can score from 0 to 7 KP
Winning is 28 TP
Draw is 14 TP
Loss is 0 TP

Kill TP brackets:
  • 7 KP if Kill greater than 89% of the Points (in 2300 game that would be >2050), else
  • 6 KP if Kill greater than 78% of the Points (in 2300 game that would be >1795), else
  • 5 KP if Kill greater than 67% of the Points (in 2300 game that would be >1540), else
  • 4 KP if Kill greater than 56% of the Points (in 2300 game that would be >1285), else
  • 3 KP if Kill greater than 44% of the Points (in 2300 game that would be >1025), else
  • 2 KP if Kill greater than 33% of the Points (in 2300 game that would be >770), else
  • 1 KP if Kill greater than 22% of the Points (in 2300 game that would be >515), else
  • 0 KP




This will give:
  • a Max winning round score of 42
  • a Min winning round score of 29
  • a Max Draw of 24
  • a Min Draw of 14
  • a Max loss of 10
  • a Min loss of 0
This gives a wider spread of TP available and over a few rounds the amount of ties on TP decreases vs other systems.
Because of this Strength of Schedule can then be used as the First Decider without fear of infinity looping


EDIT

As pointed out by Chris Lynch this still could provide an overall win to someone with 4 big wins and a loss over 5 small/medium wins

So... more crunching and

Scenarios can score from 0 to 7 VP 
Kills can score from 0 to 7 KP
Winning is 70 TP
Draw is 7 TP
Loss is 0 TP

Same Kill TP brackets as above

This will give:
  • a Max winning round score of 84
  • a Min winning round score of 71
  • a Max Draw of 17
  • a Min Draw of 7
  • a Max loss of 10
  • a Min loss of 0


2nd Edit

7 Deadly Sins Scoring

(rational for naming - everything is by the power of 7)

To then ensure 2 wins 1 draw and 2 losses beat 2 wins and 3 losses, then

Scenarios can score from 0 to 7 VP 
Kills can score from 0 to 7 KP
Winning is 119 TP (17*7)
Draw is 56 TP  (8*7)
Loss is 0 TP

Same Kill TP brackets as above

This will give:
  • a Max winning round score of 133 (19*7)
  • a Min winning round score of 120
  • a Max Draw of 66
  • a Min Draw of 56
  • a Max loss of 10
  • a Min loss of 0