A chunk of change load of us play in tournaments and/or leagues, so you would think there is a unified scoring system used by all Kings of War players.
Right?
Right!
WRONG
and that's great.
Sorry wait, what, why?
Yer you heard myself (talking to myself, again. really should stop that, but then who would respond when the voices start?), it is great there are different systems as each system gives weight to what that system and the TO want to drive at in their tournament.
Lets take it back a bit.
Why have a system at all?
A Tournament system is there to work out the pairings as the rounds progress and to determine the final winner, and without a system it is chaos and if its chaos you may as well be in Margate the shell suit twin of Blackpool.
The fundamentals of a scoring system.
- 0 to n points for Result (Win, loss, draw)
- 0 to n points for Scenario Points scored
- 0 to n points for Kills
- 0 to n points for difference in Scenario Points scored (Scenario point attrition)
- 0 to n points for difference in Kills (Kill attrition)
These are either kept separate or some of them combined into Tournament Points.
For equal scores then deciders are done
- Number of Wins
- Scenario Points scored
- Actual Kills points
- Difference in Scenario Points scored (Scenario point attrition)
- Difference in Actual Kills (Actual Kill attrition)
- Tournament Special Characters Survived
- Tournament Special Characters Killed
With deciders removed for those parts that were already combined into tournament points.
For example if you used for TP:
- 0 to n points for Result (Win, loss, draw)
- 0 to n points for difference in Scenario Points scored (Scenario point attrition)
- 0 to n points for difference in Kills (Kill attrition)
- Scenario Points scored
- Actual Kills points
- Tournament Special Characters Survived
- Tournament Special Characters Killed
- Positive Scoring Systems
where no matter how bad things are going you can still go for better score/deciders. - Examples include:
- Negative Scoring Systems
where the better you are doing the more points you steal from opponent, or the opponent can reduce your win by stealing points back. - Examples include:
- Scenario is king
- Examples include:
- Its all just Kill
- Examples include:
- Most wins always wins
- Examples include:
So what is the best system?
- Clash at Kingston Scoring System is Northern Kings Scoring System with different weight on Kills
- Clash of Kings Scoring System is Blackjack Scoring System minus the Scenario points attrition
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