I chose to play Ratkin Slaves, at it seemed no other bugger was, and I wanted to find out if there was a “winning list”.
Wednesday, 30 December 2020
Are Ratkin Slaves Shit?
Saturday, 31 October 2020
Can Kings of War work in a cavern?
What if some of the battles were underground, how would that work?
Hmm...
Thursday, 15 October 2020
CoK among the Hens - Shooting revisited
Hi
So with the new CoK coming out and changes from irregular to regular on a chunk of shooting units.
I thought it time to revisit the Shooting stats and see what's shaken up.
Cost per inches is a way to distinguish differences in ranges into a single metric
Calc:
Friday, 2 October 2020
Richard Miles' Love Pods
Richard Miles posed a cool question with events running in social pods of 6, so an 18 player event would be 3 pods.
How do you rank them at the end of the event?
So it got me a pondering,
And I PonderI pah-pah-pah-pah-ponder
Why
Why, why, why, why, why how to set it.
Thursday, 1 October 2020
Tournament Systems - comparisons
With tournaments starting to re-open it got me thinking again on the different tournament scoring systems.
Majority of systems use a combined pointage system, ie Clash of Kings, Northern Kings and BlackJack or variations of these, with tie breakers an after thought.
Others are designed with the tie breakers in mind upfront and use a football style scoring for the result.
There are pros and cons with each system.
Example Results
Monday, 28 September 2020
Sitting and pondering over some New Scenarios
As people seem to love the Area type scenarios, I had a little think, well I was having a shit and thought of a few ideas for some Area type scenarios.
Hold the Flanks v1
As per Dominate, but the ball is split and put on each edge of the table so you have a 12" semi Circle from the center line coming in from each flank
- Most Scoring Unit Strength overall wins
Saturday, 26 September 2020
The Scenarios we Love and Love to Hate
Friday, 25 September 2020
Generators
- Tried images at the base of the page - Image URL changed within hrs, sometimes on re-publish
- Tried hidden static pages - URL held for 24hrs then boom broken links
- Tried pulling direct from Google Drive - URL held for 24hrs then boom broken links
- Tried displaying the image held in Google Drive - no joy, would not show at all
- Was at a point of WTF, then thought if Google sites wont do it, prehaps another generic free web hoster will..
Scenarios
Maps
So where can you find these generators?
Random Scenario Generator
Monday, 21 September 2020
Shroud of the Reaper - Pirates of the Mytalein
This was is the of the seemingly apocalyptic ball ache that is COVID, so social distancing measures, new processes, new cleaning regime etc needed to be created and adhered to.
Working with the Hall owners, the Bexley Reapers Wargaming Club plans were in place, tested out and fingers crossed we did not go into full lockdown 2 days before like the March tournament!!
So what shit did I put in place that allowed this to go ahead?
Shroud of the Reaper and Bexley Wargaming club have its own scenery, and Club night is on Monday, so any club terrain I used was taken out of circulation for 1 week.
Freemantle Hall with the measures both the Hall and the Bexley Reapers Wargaming Club Committee have put in place is classed as a COVID-19 Secure venue.
Direct from the Gov.uk site
"Recreation is any activity that people do for rest, relaxation, and enjoyment.
The goal of recreation is to refresh a person's body and mind"
"COVID-19 Secure venues, such as hospitality venues, can still host larger numbers in total but groups of up to 6 must not mix or form larger groups."
- HANDS – Wash your hands regularly and for 20 seconds.
- we already recommend this, and hall has its own hand sanitiser, club has its own as well
- FACE – Wear a face covering in indoor settings where social distancing may be difficult and where you will come into contact with people you do not normally meet.
- we already mandate this when moving about the hall
- SPACE – Stay 2 metres apart from people you do not live with where possible, or 1 metre with extra precautions in place.
- with 7 tables we were well within this
- Games are played 1:1 within there own bubble, therefore there is not a gathering of more than 6 people together in the same bubble.
- Smoking Area: 6 people max in area at a time
- Gathering around a table, prohibited
- Again players are 1:1, so are timed bubbles
- Care needed on peoples entry and award ceremony, so never more than 1:1
- 3 or 4 Zones for people to wait/watch ceremony, or just distance yourselves to not a group "gathering".
Sunday, 13 September 2020
Balanced Scenarios
- Maximum available VP on the table of 7
- Highest possible winning VP is 7
- Highest possible draw VP is 3
- Highest losing VP is 3
- Highest winning VP with the Highest losing VP scoring 3 is 4
Therefore making it easier to record and keep track of VPs, so they can be used as deciders.
Sunday, 30 August 2020
Eats Shoots n Leaves
So as usual the bitchfest has never stopped around shooting in Kings of War.
"nerfed too far" - some person
"shooting is dead" - yet another whiner
"Elves are shit" - a pointy ear fanboy
"Waghh Waghh Waghh" - other cry babies
So what is the actual shit on this?
Is shooting dead?
Well I thought sod it, i'm awake and bored, so I pulled the stats for every shooting unit (not hero/monster/war engines) at each size to compare the stats.
I looked at raw damage output, taking into consideration Elite, Vicious and Piercing
I also costed out the price per wound including half the cheapest unlocking unit for the irregular units.
So what gives?
There are 181 different shooting units across all factions, including the various different sizes and upgrade options that effect the shooting damage output.
63 different named shooting units including the upgrade options
So unit count wise shooting is far from dead.
Which units put out the most damage?
RAW Damage
Abyssal Dwarfs and Ratkin Slaves Decimator Hordes pack the biggest punch by far.
Elves/Twiglet Kin are down at 21st with Therennian Sea Guard horde
The Too Grateful Undead
With a massive 12 unlocking units or 19 different unlocking sizes and only 3 irregular units, a fair few consider them OP.
Me I think they just need splitting into two.
With the inclusion of Keywords this is quite easy to see the shape of each faction.
Thursday, 13 August 2020
Irregular arguments
First off what is an Irregular unit?
Well, an irregular unit is a unit that is marked with an * after its name.That little star means it no longer unlocks any Hero/Monster/Titan/War Engines or Troops. It also means it counts as a troop for the unlocks, so you need a non * to unlock it and shove it in your army.
Also irregular units cannot be taken as allies, for those who are shit generals and need the crutch of allies.
So….
Across all factions:- There are between 5 and 12 different unlocking unit types
- Between 6 and 19 actual unlocking units (including Reg, horde & Legions)
- The cheapest unlock ranges between 75 to 200pts
- Number of irregular unit types in a faction range from 1 to 8
So what…
Wednesday, 15 July 2020
Can the Scenarios be balanced?
- Not all scenarios score the same
- Not all scenarios have the same max table VP
- Not all scenarios have the same max winning VP
- Not all scenarios have the same max losing VP
- Not all scenarios have the same highest winning VP if losing VP is at max
- Not all scenarios have the same highest draw score
Sunday, 12 July 2020
Do Giants sleep at night?
I own 10 or 11 Mantic Giants (including Frost and Shadow variations), most have been customised to greater or lesser degrees.
I have run several lists through version 2 and 3 of Kings of War with anything from 2 to 7 Giants in a 1000 to 2000 point list.
I also have several other non-mantic giants, and more on the way.
So what is the problem?
Nope its not that I have too many, or not enough, its that people think Giants are shit.
What is a Giant?
Well for me there are a few points that means something is a Giant:- Size: either Monster or Titan
- Strider: A giant would never be interrupted in its attack by such mundane things such as forests or bushes
- Lots of Crushing: CS3 or more, being successfully hit by a giant should leave a mark
We're all giants, I can't believe it.
We were giants all along
So what things are "giants" then?There are 14 different types of "giants", across 20 different factions.
Thursday, 5 March 2020
Can Top Table play and end up 1st and 2nd?
Going into that round you have current 1st vs 2nd, 3rd vs 4th etc.
But then depending on the result of that final game, 1st could win and become 3rd or 4th (Depending on how close the ones below were and if they won better), the previous 2nd position can plummet down the table.
It always seemed odd that the "top" table were not playing for 1st and 2nd.
Even odder, rarely has the final 1st and 2nd played each other throughout the tournament.
Now this is a symptom of every Swiss ranked tournament, and they are great as everyone is using the same scoring metric etc.
But got me thinking, are there alternatives and are they workable?
Sunday, 16 February 2020
So you want to be a Tournament Organiser?
Why?
This is actually quite a good fundamental question to ask yourself. Why do you want to be a Tournament Organiser?The scene builder answers are along the lines of:
- There is no Tournament scene in my local area
- Increase Kings of War games in my local area/region
- I enjoy playing Kings of War and want to host a Tournament
- I enjoy organising things, so why not a Kings of War Tournament
- I want to play in more tournaments local to me
People get Tournament fatigue, and if there are too many locally then everyone will struggle to find players.
Tuesday, 11 February 2020
The Withdrawal method
Take a typical multi charge against an in line formation.
- Orange Charges Blue, middle horde is multi charged by three units
- Orange moves forward till contact
- Then Orange shuffles to final place sharing frontage
- Blue Survives and Counter Charges Orange
The two Inf Reg are “nudged” back to show they are not engaged. - Orange retaliates
But wait, the two Inf Reg can no longer charge the Middle Inf Horde as they are in the flank, also they cannot charge the end hordes as they are also in the Flank.
The two Inf reg do not get a free Withdraw as they are not engaged, therefore cannot move back for them to be in the front arc.